SOUND4 IMPACT.CL Library [1.0.5]
sound4::impact::CInstance Member List

This is the complete list of members for sound4::impact::CInstance, including all inherited members.

AddAudio(const T *payload, uint nFrame)sound4::impact::CInstanceinlineprotected
CInstance()sound4::impact::CInstanceinline
CInstance(const CInstance &)=deletesound4::impact::CInstance
Create(const std::string &LoginKey, const std::string &RadioName, const std::string &AWS_Access_ID, const std::string &AWS_Access_Secret, const std::string &save_path, int json_port=0)sound4::impact::CInstanceinline
GetAudio(T *payload, uint max_nFrame)sound4::impact::CInstanceinlineprotected
GetBufferIn()sound4::impact::CInstanceinline
GetBufferOut()sound4::impact::CInstanceinline
GetEstimatedDelay()sound4::impact::CInstanceinline
GetParam(const std::string &name)sound4::impact::CInstanceinline
IsOk() constsound4::impact::CInstanceinline
NewClient()sound4::impact::CInstanceinline
OnUpdateThreadStart()sound4::impact::CInstanceinlinevirtual
OnUpdateThreadStop()sound4::impact::CInstanceinlinevirtual
operator=(const CInstance &)=deletesound4::impact::CInstance
ProcessAnyAudio(const std::vector< T > input)sound4::impact::CInstanceinline
ProcessAudio()sound4::impact::CInstanceinline
ProcessAudio_Planar(float const *const (&input)[InputChannels], float *const (&output)[OutputChannels])sound4::impact::CInstanceinline
SetParam(const std::string &name, const std::string &value)sound4::impact::CInstanceinline
StartWebServer(int http_port, int https_port=0)sound4::impact::CInstanceinline
Stop()sound4::impact::CInstanceinline
StopWebServer()sound4::impact::CInstanceinline
~CInstance()sound4::impact::CInstanceinline